Saturday, September 29, 2012

ARCHIVE: Spontaneous Cooperation

note: any post that starts with "ARCHIVE:" is something that I wrote either for an older blog or in some other location, but deemed worth of copying over to this.

There really needs to be more of an effort by MMO developers to allow and reward spontaneous cooperation. I don't see why everyone shouldn't get quest credit for helping take down a mob, even if someone else tagged it first. If someone manages to come in at the last second and do a sliver of damage, well...lucky them!

There are so many fantasy movies/stories/whatevers in which someone pops out of nowhere to help someone out. We should be able to do this in MMO's! It's all about the multiplayer, isn't it? So why are there ever detrimental repercussions for cooperating?

I see the future of MMO's getting rid of the standard grouping formula all together. If people are near each other, they can cooperate! And all get credit for their heroic deeds! Yay!

Seems pretty simple. I don't know why no one has done it.

So come on, developers. Let's turn "kill stealing" into a forgotten term and replace it with "kill sharing".

Saturday, September 1, 2012

Project Placeholder

Still working on moving over my projects, so this is a placeholder.


So, uh... some weather we're having, eh?